Under the hood
AI built
for football.
Football-specific computer vision designed around single-angle, real-world footage — with a coach in the loop at every output.
Under the hood
AI built for football.
Film
Computer Vision
Football Intelligence
Biomechanics
Coaching Layer
Player Experience
The more football A11 understands,
the better A11 becomes.
Real-world football data
Build models around the footage target programs actually produce.
Football-specific biomechanics
Train systems around football movements and diverse football body types rather than generic human motion alone.
Compounding data pipeline
More film and coach corrections can create better football-specific models over time — subject to permissions, privacy protections, and data agreements.
Workflow integration
Become deeply integrated into the capture → analysis → coaching → athlete-feedback workflow.
Built to fit the stack
Don't rebuild the coach's workflow.
Plug into it.
Programs already have cameras, film libraries, and established workflows. A11 is designed to integrate with that infrastructure rather than forcing teams to immediately replace it.
We don't ask coaches to switch. We plug into what they already have.
Target / planned integrations
In DevelopmentDesigned for integration with existing film ecosystems. Listed platforms are targets, not confirmed partners.
The next layer of football film
Existing platforms transformed how football teams capture, store, share, and analyze video. A11 is building the next layer: automated football intelligence from the footage teams already produce.
Film is the beginning.
Film Intelligence
Automated analysis and organization.
Player Intelligence
Biomechanics and individualized development.
Living Playbook
Interactive preparation using movement intelligence.
Football Intelligence Platform
A connected layer spanning film, development, preparation, analytics, and team workflows.